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Food is a critical category of resources, responsible both for keeping your colonists alive and their morale (through food variety and quality). Food can be acquired either by farming the local area or importing large quantities of food from the colony ship.

  • Obviously, if you don't have enough food, morale and health suffers. A colony full of dead colonists or an unhappy one will kill your tenure.
  • Colonists consume about 0.1 to 0.2 units of food per capita. Having a good supply of food for winter is a crucial concern.
  • Wondering what the difference between alien and terran food is? Well, alien crops grow faster (check the growth multiplier when selecting crops to plant) and after processing can provide a bigger surplus of food (this is essential in Cerulean Vale).

Basic food[ | ]

All the foodstuffs that are directly consumable straight from the farm. Ration packs are the only exception, as they are edible as-is, but can only be obtained by trading with the colony ship.
Resource Effect Quality Components Produced at
Feeds the colonists or used to make porridge 85
Feeds the colonists. 100
Feeds the colonists. 100
Feeds the colonists. 100
Feeds the colonists. 100
Feeds the colonists. 100 Colony ship
Feeds the colonists. 95

Processed food[ | ]

Foods that require processing before they are edible. Usually are more nutritious or provide bonuses to morale.
Resource Effect Quality Components Produced at
Feeds the colonists. 120
Feeds the colonists. Increases morale, reduces health. 68
Feeds the colonists. 82


Feeds the colonists. 75
Feeds the colonists. 82
Feeds the colonists. 110
Feeds the colonists. 100
Feeds the colonists. 82
Feeds the colonists. 85


Feeds the colonists. 80


Improves morale and provides nourishment. Reduces health. 68
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